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» Modeling Augmented Reality User Interfaces with SSIML AR
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JMM2
2006
126views more  JMM2 2006»
13 years 4 months ago
Modeling Augmented Reality User Interfaces with SSIML/AR
Augmented Reality (AR) technologies open up new possibilities especially for task-focused domains such as assembly and maintenance. However, it can be noticed that there is still a...
Arnd Vitzthum, Heinrich Hussmann
CHI
2002
ACM
14 years 4 months ago
AR Pad: an interface for face-to-face AR collaboration
The AR Pad is a handheld display with a Spaceball and a camera, which can be used to view and interact with Augmented Reality models in collaborative setting. Keywords Augmented R...
D. Mogilev, Kiyoshi Kiyokawa, Mark Billinghurst, J...
VR
2002
IEEE
293views Virtual Reality» more  VR 2002»
13 years 4 months ago
Experiments with Face-To-Face Collaborative AR Interfaces
We describe a design approach, Tangible Augmented Reality, for developing face-to-face collaborative Augmented Reality (AR) interfaces. Tangible Augmented Reality combines Augment...
Mark Billinghurst, Hirokazu Kato, Kiyoshi Kiyokawa...
AUIC
2005
IEEE
13 years 10 months ago
Hand Tracking For Low Powered Mobile AR User Interfaces
Mobile augmented reality systems use general purpose computing hardware to perform tasks such as rendering computer graphics, providing video overlay, and performing vision tracki...
Ross Smith, Wayne Piekarski, Grant B. Wigley
VR
2002
IEEE
201views Virtual Reality» more  VR 2002»
13 years 9 months ago
Tinmith-Hand: Unified User Interface Technology for Mobile Outdoor Augmented Reality and Indoor Virtual Reality
This paper presents a unified user interface technology, using 3D interaction techniques, constructive solid geometry, and a glove based menuing system, known as TinmithHand, to s...
Wayne Piekarski, Bruce H. Thomas