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ICCV
1998
IEEE
14 years 6 months ago
Modeling Geometric Structure and Illumination Variation of a Scene from Real Images
We present in this paper a system which automatically builds, from real images, a scene model containing both 3D geometric information of the scene structure and its photometric...
Zhengyou Zhang
ACCV
1998
Springer
13 years 9 months ago
Image-Based Geometrically-Correct Photorealistic Scene/Object Modeling (IBPhM): A Review
There are emerging interests from both computer vision and computer graphics communities in obtaining photorealistic modeling of a scene or an object from real images. This paper p...
Zhengyou Zhang
ECCV
2002
Springer
14 years 6 months ago
Tracking and Rendering Using Dynamic Textures on Geometric Structure from Motion
Estimating geometric structure from uncalibrated images accurately enough for high quality rendering is difficult. We present a method where only coarse geometric structure is trac...
Dana Cobzas, Martin Jägersand
SIGGRAPH
1998
ACM
13 years 9 months ago
Rendering Synthetic Objects into Real Scenes: Bridging Traditional and Image-based Graphics with Global Illumination and High Dy
We present a method that uses measured scene radiance and global illumination in order to add new objects to light-based models with correct lighting. The method uses a high dynam...
Paul E. Debevec
ECCV
1996
Springer
14 years 6 months ago
Colour Constancy for Scenes with Varying Illumination
We present an algorithm which uses information from both surface reflectance and illumination variation to solve for colour constancy. Most colour constancy algorithms assume that ...
Kobus Barnard, Graham D. Finlayson, Brian V. Funt