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» Modeling Human Decision Making in Cliff-Edge Environments
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ACMACE
2009
ACM
13 years 9 months ago
Enhancing a motion capture interface by introducing context management
Nowadays, video games propose rich scenarios with movementsbased game play, through the manipulation of dedicated devices. The motivation of this study is the elaboration of a com...
Francois Picard, Pascal Estraillier
ECAL
1995
Springer
13 years 9 months ago
Can Development Be Designed? What we May Learn from the Cog Project
Neither `design' nor `evolutionary' approaches to building behavior-based robots feature a role for development in the genesis of behavioral organization. However, the n...
Julie C. Rutkowska
IFIP8
2007
13 years 7 months ago
Grid-VirtuE: A Layered Architecture for Grid Virtual Enterprises
A grid virtual enterprise is a community of independent enterprises concerned with a particular sector of the economy. Its members (nodes) are small or medium size enterprises (SME...
Alfredo Cuzzocrea, Alessandro D'Atri, Andrea Gualt...
ISPE
2003
13 years 7 months ago
Task-oriented engineering of coordinated software systems
ABSTRACT: In the context of Internet-based applications where heterogeneous, legacy entities should integrate and cooperate, the efficiency of the software production process is a ...
Enrico Denti, Andrea Omicini, Alessandro Ricci
ARTMED
2006
80views more  ARTMED 2006»
13 years 6 months ago
A formal theory for spatial representation and reasoning in biomedical ontologies
Objective: The objective of this paper is to demonstrate how a formal spatial theory can be used as an important tool for disambiguating the spatial information embodied in biomed...
Maureen Donnelly, Thomas Bittner, Cornelius Rosse