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» Modeling a Wearable Full-body Motion Capture System
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SCA
2007
13 years 8 months ago
Liquid simulation on lattice-based tetrahedral meshes
We describe a method for animating incompressible liquids with detailed free surfaces. For each time step, semiLagrangian contouring computes a new fluid boundary (represented as ...
Nuttapong Chentanez, Bryan E. Feldman, Franç...
ECCV
2008
Springer
14 years 7 months ago
Unified Crowd Segmentation
Abstract. This paper presents a unified approach to crowd segmentation. A global solution is generated using an Expectation Maximization framework. Initially, a head and shoulder d...
Gianfranco Doretto, Jens Rittscher, Nils Krahnstoe...
IROS
2009
IEEE
132views Robotics» more  IROS 2009»
14 years 13 days ago
Automatic selection of task spaces for imitation learning
Abstract— Previous work [1] shows that the movement representation in task spaces offers many advantages for learning object-related and goal-directed movement tasks through imit...
Manuel Mühlig, Michael Gienger, Jochen J. Ste...
MCS
2006
Springer
13 years 5 months ago
A phase-field method for interface-tracking simulation of two-phase flows
For interface-tracking simulation of two-phase flows, we propose a new computational method, NS-PFM, combining Navier-Stokes (NS) equations with phase-field model (PFM). Based on ...
Naoki Takada, Masaki Misawa, Akio Tomiyama
RT
2000
Springer
13 years 9 months ago
Parameterized Animation Compression
Synthetic images can be parameterized by more than time or viewpoint. We generalize image-based rendering by exploiting texture-mapping graphics hardware to decompress ray-traced ...
Ziyad S. Hakura, Jerome Edward Lengyel, John M. Sn...