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» Modeling a Wearable Full-body Motion Capture System
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DATE
2006
IEEE
173views Hardware» more  DATE 2006»
14 years 6 days ago
3dID: a low-power, low-cost hand motion capture device
This paper presents a novel input device design for capturing gestures. The system is based on commodity components and combines accelerometers, gyroscopes and bend sensors. It is...
Michele Sama, Vincenzo Pacella, Elisabetta Farella...
IPSN
2007
Springer
14 years 9 days ago
A compact, high-speed, wearable sensor network for biomotion capture and interactive media
In this paper, we present a wireless sensor platform designed for processing multipoint human motion with low latency and high resolution. One application considered here is inter...
Ryan Aylward, Joseph A. Paradiso
ACMACE
2006
ACM
14 years 3 days ago
Motion-capture-based avatar control framework in third-person view virtual environments
This paper presents a motion-capture-based control framework for third-person view virtual reality applications. Using motion capture devices, a user can directly control the full...
Masaki Oshita
TIM
2011
79views more  TIM 2011»
13 years 1 months ago
MusicJacket - Combining Motion Capture and Vibrotactile Feedback to Teach Violin Bowing
—We describe MusicJacket, a wearable system to support the teaching of good posture and bowing technique to novice violin players. The system uses an inertial motion capture syst...
Janet van der Linden, Erwin Schoonderwaldt, Jon Bi...
CVPR
2007
IEEE
14 years 8 months ago
Fast Human Pose Estimation using Appearance and Motion via Multi-Dimensional Boosting Regression
We address the problem of estimating human pose in video sequences, where rough location has been determined. We exploit both appearance and motion information by defining suitabl...
Alessandro Bissacco, Ming-Hsuan Yang, Stefano Soat...