Sciweavers

911 search results - page 181 / 183
» Modeling and Animating Realistic Faces from Images
Sort
View
TOG
2008
239views more  TOG 2008»
13 years 6 months ago
Skeleton extraction by mesh contraction
eleton is a very useful 1D structure to abstract the geometry and topology of a 3D object. Extraction of curve-skeletons is a fundamental problem in computer graphics, visualizatio...
Oscar Kin-Chung Au, Chiew-Lan Tai, Hung-Kuo Chu, D...
CVPR
2009
IEEE
3784views Computer Vision» more  CVPR 2009»
15 years 25 days ago
What is the Spatial Extent of an Object?
This paper discusses the question: Can we improve the recognition of objects by using their spatial context? We start from Bag-of-Words models and use the Pascal 2007 dataset. We u...
Arnold W. M. Smeulders, Jasper R. R. Uijlings, Rem...
SIGGRAPH
1999
ACM
13 years 10 months ago
Environment Matting and Compositing
This paper introduces a new process, environment matting, which captures not just a foreground object and its traditional opacity matte from a real-world scene, but also a descrip...
Douglas E. Zongker, Dawn M. Werner, Brian Curless,...
ICRA
2005
IEEE
138views Robotics» more  ICRA 2005»
13 years 11 months ago
The Role of Motion Information in Learning Human-Robot Joint Attention
— To realize natural human-robot interactions and investigate the developmental mechanism of human communication, an effective approach is to construct models by which a robot im...
Yukie Nagai
TIP
2008
287views more  TIP 2008»
13 years 6 months ago
3-D Object Recognition Using 2-D Views
We consider the problem of recognizing 3-D objects from 2-D images using geometric models and assuming different viewing angles and positions. Our goal is to recognize and localize...
Wenjing Li, George Bebis, Nikolaos G. Bourbakis