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GLOBECOM
2009
IEEE
13 years 11 months ago
Modeling and Characterizing User Experience in a Cloud Server Based Mobile Gaming Approach
—With the evolution of mobile devices and networks, and the growing trend of mobile Internet access, rich, multi-player gaming using mobile devices, similar to PC-based Internet ...
Shaoxuan Wang, Sujit Dey
WCNC
2010
IEEE
13 years 2 months ago
Addressing Response Time and Video Quality in Remote Server Based Internet Mobile Gaming
A new remote server based gaming approach, where the responsibility of executing the gaming engines is put on remote servers instead of the mobile devices, has the potential for en...
Shaoxuan Wang, Sujit Dey
ADC
2005
Springer
183views Database» more  ADC 2005»
13 years 10 months ago
Discovering User Access Pattern Based on Probabilistic Latent Factor Model
There has been an increased demand for characterizing user access patterns using web mining techniques since the informative knowledge extracted from web server log files can not ...
Guandong Xu, Yanchun Zhang, Jiangang Ma, Xiaofang ...
ASPLOS
2011
ACM
12 years 8 months ago
Pocket cloudlets
Cloud services accessed through mobile devices suffer from high network access latencies and are constrained by energy budgets dictated by the devices’ batteries. Radio and batt...
Emmanouil Koukoumidis, Dimitrios Lymberopoulos, Ka...
JMM2
2008
107views more  JMM2 2008»
13 years 4 months ago
Dynamic Generation of SMIL-Based Multimedia Interfaces
The current heterogeneous world of networks and terminals combined with the generalized mobility of users pose telecommunications operators and service providers the challenge of d...
José Manuel Oliveira, Eurico Carrapatoso