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CA
1998
IEEE
13 years 8 months ago
Modeling and Deformation of the Human Body using an Anatomically-Based Approach
In this paper we propose a method to simulate human beings based on anatomy concepts. We believe that the closer our model is to reality, the better will be our results. Using thi...
Luciana Porcher Nedel, Daniel Thalmann
SIGGRAPH
1997
ACM
13 years 8 months ago
Anatomically based modeling
We describe an improved, anatomically based approach to modeling and animating animals. Underlying muscles, bones, and generalized tissue are modeled as triangle meshes or ellipso...
Jane Wilhelms, Allen Van Gelder
CVGIP
2006
171views more  CVGIP 2006»
13 years 4 months ago
Breathe easy: Model and control of human respiration for computer animation
In this paper, we detail an anatomically inspired, physically based model of the human torso designed for the visual simulation of respiration using a mixed system of rigid and de...
Victor B. Zordan, Bhrigu Celly, Bill Yuan-chi Chiu...
CVPR
2008
IEEE
14 years 6 months ago
Boosted deformable model for human body alignment
This paper studies image alignment, the problem of learning a shape and appearance model from labeled data and efficiently fitting the model to a non-rigid object with large varia...
Xiaoming Liu 0002, Ting Yu, Thomas Sebastian, Pete...
SI3D
2003
ACM
13 years 9 months ago
An automatic modeling of human bodies from sizing parameters
In this paper, we present an automatic, runtime modeler for modeling realistic, animatable human bodies. A user can generate a new model or modify an existing one simply by inputt...
Hyewon Seo, Nadia Magnenat-Thalmann