Two-player games of billiards, of the sort seen in recent Computer Olympiads held by the International Computer Games Association, are an emerging area with unique challenges for ...
We propose a practical application of wearable computing and augmented reality which enhances the game of billiards. A vision algorithm is implemented which operates in interactiv...
Tony Jebara, Cyrus Eyster, Joshua Weaver, Thad Sta...
Billiards is a game of both strategy and physical skill. To succeed, a player must be able to select strong shots, and then execute them accurately and consistently. Several robot...
In many AI settings an agent is comprised of both actionplanning and action-execution components. We examine the relationship between the precision of the execution component, the...
Abstract. This paper focuses on Active Learning with a limited number of queries; in application domains such as Numerical Engineering, the size of the training set might be limite...