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» Modelling Reactive and Proactive Behaviour in Simulation
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EUROMICRO
1996
IEEE
13 years 10 months ago
Behaviour-Preserving Transformations in SHE: A Formal Approach to Architecture Design
SHE (Software/Hardware Engineering) is an objectoriented analysis, specification and design method for complex reactive hardware/software systems. SHE is based on the formal speci...
Jeroen Voeten, P. H. A. van der Putten, M. P. J. S...
EURONGI
2008
Springer
13 years 7 months ago
Connectivity Gateway Discovery in MANETs
Abstract. The integration of mobile ad hoc networks into IP-based access networks demands the presence of a gateway which is responsible for propagating some configuration paramete...
Antonio J. Yuste, Alicia Triviño-Cabrera, F...
DSRT
2003
IEEE
13 years 11 months ago
Interest Management in Agent-Based Distributed Simulations
Distributed simulation enables participants situated in different geographical locations to share a common virtual world, which is called a Distributed Virtual Environment (DVE). ...
Lihua Wang, Stephen John Turner, Fang Wang
AOSE
2001
Springer
13 years 10 months ago
Agent-Oriented Modelling: Software versus the World
Agent orientation is currently pursued primarily as a software paradigm. Software with characteristics such as autonomy, sociality, reactivity and proactivity, and communicative an...
Eric S. K. Yu
CONTEXT
2007
Springer
13 years 12 months ago
Explanations and Context in Ambient Intelligent Systems
Ambient intelligent systems are context aware by perceiving and reasoning about their environment, they perceive the needs of their users and proactively respond to these needs by ...
Anders Kofod-Petersen, Jörg Cassens