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» Modelling Variations in Goal-Directed Dialogue
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ICMCS
2006
IEEE
141views Multimedia» more  ICMCS 2006»
13 years 11 months ago
Consistent Goal-Directed User Model for Realisitc Man-Machine Task-Oriented Spoken Dialogue Simulation
Because of the great variability of factors to take into account, designing a spoken dialogue system is still a tailoring task. Rapid design and reusability of previous work is ma...
Olivier Pietquin
ICASSP
2008
IEEE
13 years 11 months ago
An instantaneous vector representation of delta pitch for speaker-change prediction in conversational dialogue systems
As spoken dialogue systems become deployed in increasingly complex domains, they face rising demands on the naturalness of interaction. We focus on system responsiveness, aiming t...
Kornel Laskowski, Jens Edlund, Mattias Heldner
ADS
2004
Springer
13 years 10 months ago
Expressive Animated Agents for Affective Dialogue Systems
We present our current state of development regarding animated agents applicable to affective dialogue systems. A new set of tools are under development to support the creation of...
Jonas Beskow, Loredana Cerrato, Björn Granstr...
EACL
2006
ACL Anthology
13 years 6 months ago
Data-Driven Generation of Emphatic Facial Displays
We describe an implementation of datadriven selection of emphatic facial displays for an embodied conversational agent in a dialogue system. A corpus of sentences in the domain of...
Mary Ellen Foster, Jon Oberlander