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» Modelling and Specifying Scenarios and Agent Behaviour
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SGAI
2004
Springer
13 years 10 months ago
Implementing Policy Management through BDI
The requirement for Grid middleware to be largely transparent to individual users and at the same time act in accordance with their personal needs is a difficult challenge. In e-...
Simon Miles, Juri Papay, Michael Luck, Luc Moreau
ATAL
2009
Springer
13 years 12 months ago
Monitoring social expectations in Second Life
Online virtual worlds such as Second Life provide a rich medium for unstructured human interaction in a shared simulated 3D environment. However, many human interactions take place...
Stephen Cranefield, Guannan Li
ATAL
2009
Springer
13 years 12 months ago
False name manipulations in weighted voting games: splitting, merging and annexation
An important aspect of mechanism design in social choice protocols and multiagent systems is to discourage insincere and manipulative behaviour. We examine the computational compl...
Haris Aziz, Mike Paterson
CONCUR
2010
Springer
13 years 6 months ago
Obliging Games
Abstract. Graph games of infinite length provide a natural model for open reactive systems: one player (Eve) represents the controller and the other player (Adam) represents the en...
Krishnendu Chatterjee, Florian Horn, Christof L&ou...