We study games in which the choices available to players are not fixed, and may change during the course of play. Specifically, we consider a model in which players may switch st...
We present a framework for decision making under uncertainty where the priorities of the alternatives can depend on the situation at hand. We design a logic-programming language, D...
Abstract. We present a logic-based framework to evaluate the resilience of computer networks in the face of incidents, i.e., attacks from malicious intruders as well as random faul...
Congestion games are a fundamental and widely studied model for selfish allocation problems like routing and load balancing. An intrinsic property of these games is that players ...
We introduce and study higher-order coalition logic, a multi modal monadic second-order logic with operators [{x}] expressing that the coalition of all agents satisfying (x) can ac...
Guido Boella, Dov M. Gabbay, Valerio Genovese, Lee...