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» Monocular 3D Reconstruction of Locally Textured Surfaces
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CVPR
2001
IEEE
14 years 7 months ago
Optimal Texture Map Reconstruction from Multiple Views
The recovery of 3D models from multiple reference images involves not only the extraction of 3D shape, but also of texture. Assuming that all surfaces are Lambertian, the resultin...
Lifeng Wang, Sing Bing Kang, Richard Szeliski, Heu...
VIIP
2001
13 years 6 months ago
3-D Haar Wavelet Transformation and Texture-based 3-D Reconstruction of Biomedical Data Sets
Enhanced biomedical image scanning technology and growing network accessibility have created a need for faster and more efficient data exchange over the Internet and in closed net...
Pujita Pinnamaneni, Sagar Saladi, Joerg Meyer
PAMI
2008
203views more  PAMI 2008»
13 years 4 months ago
Free-Form Object Reconstruction from Silhouettes, Occluding Edges and Texture Edges: A Unified and Robust Operator Based on Dual
In this paper, the duality in differential form is developed between a 3D primal surface and its dual manifold formed by the surface's tangent planes, i.e., each tangent plan...
Shubao Liu, Kongbin Kang, Jean-Philippe Tarel, Dav...
ICRA
2009
IEEE
266views Robotics» more  ICRA 2009»
13 years 2 months ago
CAD-based recognition of 3D objects in monocular images
This paper provides a method for recognizing 3D objects in a single camera image and for determining their 3D poses. A model is trained solely based on the geometry information of ...
Markus Ulrich, Christian Wiedemann, Carsten Steger
3DIM
2003
IEEE
13 years 10 months ago
Human Figure Reconstruction and Modeling from Single Image or Monocular Video Sequence
In this contribution we firstly review some approaches to recover the 3D shape of human figures and the related movements. Then we present an improved and reliable version of an e...
Fabio Remondino, Andreas Roditakis