A new approach to ray tracing implicit surfaces based on recursive space subdivision is presented in this paper. Interval arithmetic, already used to calculate intersections in ray...
Reconstructing the 3D shape of human faces is an intensively researched topic. Most approaches aim at generating a closed surface representation of geometry, i.e. a mesh, which is...
A novel method for estimating vehicle roll, pitch and yaw using machine vision and inertial sensors is presented that is based on matching images captured from an on-vehicle camer...
Free viewpoint video provides the possibility to freely navigate within dynamic real world video scenes by choosing arbitrary viewpoints and view directions. So far, related work ...
Image-space simplifications have been used to accelerate the calculation of computer graphic images since the dawn of visual simulation. Texture mapping has been used to provide a...