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» Motion Conversion based on the Musculoskeletal System
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CORR
2008
Springer
88views Education» more  CORR 2008»
13 years 5 months ago
Framework for Dynamic Evaluation of Muscle Fatigue in Manual Handling Work
- Muscle fatigue is defined as the point at which the muscle is no longer able to sustain the required force or work output level. The overexertion of muscle force and muscle fatig...
Liang Ma, Fouad Bennis, Damien Chablat, Wei Zhang
WSCG
2003
160views more  WSCG 2003»
13 years 6 months ago
Avatar Gestures
This paper describes the concept and control of a 3d Avatar system with mimic and gestures as a conversational user interface. The Avatar system including gestures and mimic is ba...
Thomas Rieger
CORR
2010
Springer
132views Education» more  CORR 2010»
13 years 2 months ago
Integrating digital human modeling into virtual environment for ergonomic oriented design
Virtual human simulation integrated into virtual reality applications is mainly used for virtual representation of the user in virtual environment or for interactions between the ...
Liang Ma, Damien Chablat, Fouad Bennis, Bo Hu, Wei...
LRE
2007
62views more  LRE 2007»
13 years 5 months ago
Corpus-based generation of head and eyebrow motion for an embodied conversational agent
Humans are known to use a wide range of non-verbal behaviour while speaking. Generating naturalistic embodied speech for an artificial agent is therefore an application where tech...
Mary Ellen Foster, Jon Oberlander