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ICEIS
2003
IEEE
13 years 10 months ago
Knowledge Construction in E-Learning - Designing an E-Learning Environment
: In the traditional classroom, students learned to depend on tutors for their motivation, direction, goal setting, progress monitoring, self-assessment, and achievement. A fundame...
Kecheng Liu, Shirley Williams, Lily Sun
AIED
2007
Springer
13 years 11 months ago
Does Learner Control Affect Learning?
Many intelligent tutoring systems permit some degree of learner control. A natural question is whether the increased student engagement and motivation such control provides results...
Joseph E. Beck
RE
2009
Springer
13 years 11 months ago
Intellectual Property Rights Requirements for Heterogeneously-Licensed Systems
Heterogeneously-licensed systems pose new challenges to analysts and system architects. Appropriate intellectual property rights must be available for the installed system, but wi...
Thomas A. Alspaugh, Hazeline U. Asuncion, Walt Sca...
AIED
2009
Springer
13 years 11 months ago
Modeling Task-Based vs. Affect-based Feedback Behavior in Pedagogical Agents: An Inductive Approach
Affect has been the subject of increasing attention in cognitive accounts of learning. Many intelligent tutoring systems now seek to adapt pedagogy to student affective and motivat...
Jennifer L. Robison, Scott W. McQuiggan, James C. ...
CORR
2010
Springer
232views Education» more  CORR 2010»
13 years 5 months ago
MiBoard: Multiplayer Interactive Board Game
Serious games have recently emerged as an avenue for curriculum delivery. Serious games incorporate motivation and entertainment while providing pointed curriculum for the user. Th...
Kyle B. Dempsey, Justin F. Brunelle, G. Tanner Jac...