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» Multi-Agent Based Modelling: from Social Simulation to Real ...
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GAMEON
2003
13 years 5 months ago
Multi-Agent Based Modelling: from Social Simulation to Real Time Strategy Games
Simulation has been regarded as the third way to represent social models, alternative to other two symbol systems: the verbal argumentation and the mathematical one. Simulation ca...
Marco Remondino
KESAMSTA
2009
Springer
13 years 9 months ago
Structural Changes in an Email-Based Social Network
ent Artificial Immune Systems (MAAIS) for Intrusion Detection: Abstraction from Danger Theory Chung-Ming Ou, C.R. Ou Ants-like Agents: a Model and Analysis Based on Natural Ants Be...
Krzysztof Juszczyszyn, Katarzyna Musial
JUCS
2008
177views more  JUCS 2008»
13 years 4 months ago
An Improved Multi-Agent Simulation Methodology for Modelling and Evaluating Wireless Communication Systems Resource Allocation A
: Multi-Agent Systems (MAS) constitute a well known approach in modelling dynamical real world systems. Recently, this technology has been applied to Wireless Communication Systems...
P. M. Papazoglou, Dimitris A. Karras, Rallis C. Pa...
PADS
2006
ACM
13 years 10 months ago
Analysing the Performance of Optimistic Synchronisation Algorithms in Simulations of Multi-Agent Systems
In this paper we present a detailed analysis of the performance of the Decision Theoretic Read Delay (DTRD) optimistic synchronisation algorithm for simulations of Multistems. We ...
Michael Lees, Brian Logan, Dan Chen, Ton Oguara, G...
GAMEON
2007
13 years 5 months ago
Opponent Modeling in Real-Time Strategy Games
Real-time strategy games present an environment in which game AI is expected to behave realistically. One feature of realistic behaviour in game AI is the ability to recognise the...
Frederik Schadd, Sander Bakkes, Pieter Spronck