This paper proposes a design for our entry into the 2006 AAAI Scavenger Hunt Competition and Robot Exhibition. We will be entering a scalable two agent system consisting of off-th...
In multi-agent planning environments, action models for each agent must be given as input. However, creating such action models by hand is difficult and time-consuming, because i...
This document formalizes and discusses the implementation of a new, more efficient probabilistic plan recognition algorithm called Yet Another Probabilistic Plan Recognizer, (Yapp...
Christopher W. Geib, John Maraist, Robert P. Goldm...
This paper extends existing plan recognition research to handle plans containing loops. We supply an encoding of plans with loops for recognition, based on techniques used to pars...
This paper addresses the problem of plan recognition for multiagent teams. Complex multi-agent tasks typically require dynamic teams where the team membership changes over time. T...