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AIIDE
2008
13 years 7 months ago
Intelligent Trading Agents for Massively Multi-player Game Economies
As massively multi-player gaming environments become more detailed, developing agents to populate these virtual worlds as capable non-player characters poses an increasingly compl...
John Reeder, Gita Sukthankar, Michael Georgiopoulo...
PPSN
2004
Springer
13 years 10 months ago
A Neuroevolutionary Approach to Emergent Task Decomposition
A scalable architecture to facilitate emergent (self-organized) task decomposition using neural networks and evolutionary algorithms is presented. Various control system architectu...
Jekanthan Thangavelautham, Gabriele M. T. D'Eleute...
KI
2002
Springer
13 years 4 months ago
Qualitative Velocity and Ball Interception
In many approaches for qualitative spatial reasoning, navigation of an agent in a more or less static environment is considered (e.g. in the double-cross calculus [12]). However, i...
Frieder Stolzenburg, Oliver Obst, Jan Murray
CIMCA
2008
IEEE
13 years 11 months ago
Tree Exploration for Bayesian RL Exploration
Research in reinforcement learning has produced algorithms for optimal decision making under uncertainty that fall within two main types. The first employs a Bayesian framework, ...
Christos Dimitrakakis
KDD
2010
ACM
289views Data Mining» more  KDD 2010»
13 years 3 months ago
Exploitation and exploration in a performance based contextual advertising system
The dynamic marketplace in online advertising calls for ranking systems that are optimized to consistently promote and capitalize better performing ads. The streaming nature of on...
Wei Li 0010, Xuerui Wang, Ruofei Zhang, Ying Cui, ...