In this paper, we introduce DLoVe, a new paradigm for designing and implementing distributed and nondistributed virtual reality applications, using one-way constraints. DLoVe allo...
Much attention has been paid to the problem of optimally utilizing resources such as spectrum, power and time in order to achieve the best video delivery quality in wireless commu...
In this paper, we review two existing static load balancing schemes based on M/M/1 queues. We then use these schemes to propose two dynamic load balancing schemes for multi-user (...
This paper examines two Network Interface Card microarchitectures that support low latency, high bandwidth userlevel message passing in multi-user environments. The two are at dif...
Boon Seong Ang, Derek Chiou, Larry Rudolph, Arvind
— In this paper we evaluate, by means of Extrinsic Information Transfer (EXIT) charts, an iterative receiver that has emerged as a promising candidate for non-coherent multi-user...
Peter Hammarberg, Fredrik Rusek, Pierluigi Salvo R...