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IE
2007
13 years 7 months ago
Dramatic flow in interactive 3D narrative
The concept of dramatic level is crucial for a model of dramatic flow. We present a framework to maintain optimal dramatic flow in an interactive 3D environment where both linea...
Alyx Macfadyen, Andrew Stranieri, John Yearwood
CLEF
2009
Springer
13 years 3 months ago
Overview of the CLEF 2009 Robot Vision Track
The robot vision task has been proposed to the ImageCLEF participants for the first time in 2009. The task attracted a considerable attention, with 19 inscribed research groups, 7...
Andrzej Pronobis, Li Xing, Barbara Caputo
ATAL
2003
Springer
13 years 11 months ago
Authoring scenes for adaptive, interactive performances
In this paper, we introduce a toolkit called SceneMaker for authoring scenes for adaptive, interactive performances. These performances are based on automatically generated and pr...
Patrick Gebhard, Michael Kipp, Martin Klesen, Thom...
CSMR
2010
IEEE
13 years 21 days ago
Does the Past Say It All? Using History to Predict Change Sets in a CMDB
To avoid unnecessary maintenance costs in large IT systems resulting from poorly planned changes, it is essential to manage and control changes to the system and to verify that all...
Sarah Nadi, Richard C. Holt, Serge Mankovski
CANDC
2005
ACM
13 years 7 months ago
Causality and virtual reality art
In this paper, we discuss how a cognitive concept, causality, can be used for the conceptual underpinning of Virtual Reality Art installations. Causality plays an important role i...
Marc Cavazza, Jean-Luc Lugrin, Sean Crooks, Alok N...