—With significant improvements in both wireless technologies and computational capabilities of mobile devices, it is now possible to exchange and render 3D graphics over wireless...
We consider server scheduling strategies to minimize average flow time in a multicast pull system where data items have uniform size. The algorithm Longest Wait First (LWF) always...
Two strategies are used for the allocation of jobs to processors connected by mesh topologies: contiguous allocation and non-contiguous allocation. In noncontiguous allocation, a ...
Abstract—In this work, we discuss how to support Video-onDemand service in multi-hop WiMax mesh networks. We are interested in the scenario that end users connect to the video se...
The central idea behind interface-based design is to describe components by a component interface. In contrast to a component description that describes what a component does, a c...