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» Multifaceted Interaction with a Virtual Engineering Environm...
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EICS
2009
ACM
13 years 10 months ago
StateStream: a developer-centric approach towards unifying interaction models and architecture
Complex and dynamic interaction behaviors in applications such as Virtual Reality (VR) systems are difficult to design and develop. Reasons for this include the complexity and lim...
Gerwin de Haan, Frits H. Post
ACMACE
2006
ACM
13 years 11 months ago
AI-based world behaviour for emergent narratives
Research in Interactive Narrative has developed new approaches to the behaviour of virtual actors, but has dedicated little attention to the physical behaviour of the environment ...
Jean-Luc Lugrin, Marc Cavazza
AOSD
2007
ACM
13 years 9 months ago
A distributed dynamic aspect machine for scientific software development
This position paper proposes the use of an event-based dynamic AOP machine as an infrastructure for interactive development of high performance scientific software. Advice codes i...
Chanwit Kaewkasi, John R. Gurd
WSC
2004
13 years 7 months ago
Implementing the High Level Architecture in the Virtual Test Bed
The Virtual Test Bed (VTB) is a prototype of a virtual engineering environment to study operations of current and future space vehicles, spaceports, and ranges. The HighLevel Arch...
José A. Sepúlveda, Luis C. Rabelo, J...
CCECE
2006
IEEE
13 years 12 months ago
Lazy Generation of Building Interiors in Realtime
Impenetrable doors are often quite common in virtual worlds. This is especially apparent in video games boasting large urban environments. Although there are often enterable build...
Evan Hahn, Prosenjit Bose, Anthony Whitehead