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VISUALIZATION
1996
IEEE
13 years 9 months ago
Fast Perspective Volume Rendering with Splatting by Utilizing a Ray-Driven Approach
Volume ray casting is based on sampling the data along sight rays. In this technique, reconstruction is achieved by a convolution, which collects the contribution of multiple voxe...
Klaus Mueller, Roni Yagel
ECCV
2002
Springer
14 years 7 months ago
A Probabilistic Theory of Occupancy and Emptiness
This paper studies the inference of 3D shape from a set of ? noisy photos. We derive a probabilistic framework to specify what one can infer about 3D shape for arbitrarily-shaped, ...
Rahul Bhotika, David J. Fleet, Kiriakos N. Kutulak...
SIBGRAPI
2008
IEEE
13 years 11 months ago
PCA-Based 3D Face Photography
This paper presents a 3D face photography system based on a small set of training facial range images. The training set is composed by 2D texture and 3D range images (i.e. geometr...
Jesus P. Mena-Chalco, Ives Macedo, Luiz Velho, Rob...
CW
2008
IEEE
13 years 11 months ago
Automatic Surface Scanning of 3D Artifacts
—This paper describes an automatic 3D surface scanning technique using a 3D scanner. It allows the acquisition of a complete surface model of a 3D artifact without any manual reg...
Shiaofen Fang, Basil George, Mathew Palakal
SIGGRAPH
1995
ACM
13 years 8 months ago
Plenoptic modeling: an image-based rendering system
Image-based rendering is a powerful new approach for generating real-time photorealistic computer graphics. It can provide convincing animations without an explicit geometric repr...
Leonard McMillan, Gary Bishop