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VR
2000
IEEE
101views Virtual Reality» more  VR 2000»
13 years 8 months ago
Multimodal Menu Presentation and Selection in Immersive Virtual Environments
Usability has become one of the key ingredients in making virtual reality (VR) systems work, and a big part of a usable VR system is in the design of effective interface/interacti...
Namgyu Kim, Gerard Jounghyun Kim, Chan-Mo Park, In...
ICCS
2009
Springer
13 years 11 months ago
The gMenu User Interface for Virtual Reality Systems and Environments
Desktop computers are able to provide a user interface with many features that allow the user to perform tasks such as execute applications load files and edit data. The gMenu sys...
Andrew Dunk, Adrian Haffegee
VRST
2009
ACM
13 years 10 months ago
HardBorders: a new haptic approach for selection tasks in 3D menus
In this paper, we introduce a 3D menu with a new technique of haptic guidance, for virtual environments. The 3D menu consists in a thin polyhedral shape, with the items at the cor...
Caroline Essert-Villard, Antonio Capobianco
CDVE
2004
Springer
135views Visualization» more  CDVE 2004»
13 years 9 months ago
Multimodal Interaction in a Collaborative Virtual Brainstorming Environment
Abstract. In this paper we present our work in setting up a collaborative virtual environment (CVE) framework which is built to support collaborative creative meetings for geograph...
Fabian Di Fiore, Peter Vandoren, Frank Van Reeth
PRESENCE
2010
130views more  PRESENCE 2010»
13 years 2 months ago
Using a P300 Brain-Computer Interface in an Immersive Virtual Environment
Brain-computer interfaces (BCIs) provide a novel form of human-computer interaction. The purpose of these systems is to aid disabled people by aording them the possibility of com...
Michael Donnerer, Anthony Steed