Sciweavers

247 search results - page 2 / 50
» Multimodal expression in virtual humans
Sort
View
ICIP
1999
IEEE
14 years 6 months ago
Multimodal Interaction in Collaborative Virtual Environments
Human interfaces for computer graphics systems are now evolving towards a total multi-modal approach. Information gathered using visual, audio and motion capture systems are now b...
Taro Goto, Marc Escher, Christian Zanardi, Nadia M...
JDCTA
2008
102views more  JDCTA 2008»
13 years 5 months ago
Human Factors and Design Issues in Multimodal (Speech/Gesture) Interface
Multimodal interfaces are the emerging technology that offers expressive, transparent, efficient, robust, and mobile human-computer interaction. In this paper, we described the sp...
C. J. Lim, Younghwan Pan, Jane Lee
ATAL
2010
Springer
13 years 6 months ago
Adaptive expressiveness: virtual conversational agents that can align to their interaction partner
Speakers in dialogue tend to adapt to each other by starting to use similar lexical items, syntactic structures, or gestures. This behaviour, called alignment, may serve important...
Hendrik Buschmeier, Kirsten Bergmann, Stefan Kopp
KI
2009
Springer
13 years 11 months ago
Requirements and Building Blocks for Sociable Embodied Agents
To be sociable, embodied interactive agents like virtual characters or humanoid robots need to be able to engage in mutual coordination of behaviors, beliefs, and relationships wit...
Stefan Kopp, Kirsten Bergmann, Hendrik Buschmeier,...
IJVR
2007
101views more  IJVR 2007»
13 years 5 months ago
Affective Multimodal Control of Virtual
—In this paper we report about the use of computer generated affect to control body and mind of cognitively modeled virtual characters. We use the computational model of affect A...
Martin Klesen, Patrick Gebhard