There are two main approaches, conservative and optimistic, for maintaining consistency in distributed network games. Under the conservative approach, players may experience netwo...
Differential games (DGs), considered as a typical model of game with continuous states and non-linear dynamics, play an important role in control and optimization. Finding optimal...
A team-based competitive environment is a complex multiagent environment, in which agents are required to coordinate with each other not only to enhance their collective behavior,...
This paper demonstrates two methods to improve the performance of instancebased learning (IBL) algorithms for the problem of Semantic Role Labeling (SRL). Two IBL algorithms are u...
This paper presents a longitudinal study of the course ‘High-tech Entrepreneurship and New Media’. The course design is based on socio-cultural theories of learning and consid...
Markus Rohde, Ralf Klamma, Matthias Jarke, Volker ...