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CGF
2007
101views more  CGF 2007»
13 years 5 months ago
Consistent Viewing and Interaction for Multiple Users in Projection-Based VR Systems
In projection-based Virtual Reality (VR) systems, typically only one headtracked user views stereo images rendered from the correct view position. For other users, who are present...
Gerwin de Haan, Rene Molenaar, Michal Koutek, Frit...
VRST
2009
ACM
13 years 11 months ago
Judgment of natural perspective projections in head-mounted display environments
The display units integrated in todays head-mounted displays (HMDs) provide only a limited field of view (FOV) to the virtual world. In order to present an undistorted view to th...
Frank Steinicke, Gerd Bruder, Klaus Hinrichs, Scot...
VR
2007
IEEE
214views Virtual Reality» more  VR 2007»
13 years 11 months ago
Single View Camera Calibration for Augmented Virtual Environments
Augmented Virtual Environments (AVE) are very effective in the application of surveillance, in which multiple video streams are projected onto a 3D urban model for better visualiz...
Lu Wang, Suya You, Ulrich Neumann
MVA
2007
162views Computer Vision» more  MVA 2007»
13 years 6 months ago
Visual Reconstruction of an Intersection by Integrating Cameras on Multiple Vehicles
A method is presented for generating a bird’s-eye view of a road traffic scene via the integration of multiple images from in-vehicle cameras; the resulting bird’s-eye view su...
Daisuke Ota, Shintaro Ono, Katsushi Ikeuchi
ECCV
2002
Springer
14 years 7 months ago
Linear Multi View Reconstruction with Missing Data
General multi view reconstruction from affine or projective cameras has so far been solved most efficiently using methods of factorizing image data matrices into camera and scene p...
Carsten Rother, Stefan Carlsson