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» Multiple animated characters motion fusion
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JVCA
2002
54views more  JVCA 2002»
13 years 4 months ago
Multiple animated characters motion fusion
Zhongxiang Luo, Yueting Zhuang, Feng Liu, Yunhe Pa...
GRAPHICSINTERFACE
2003
13 years 6 months ago
A Tangible Interface for High-Level Direction of Multiple Animated Characters
Many training, education, and visualization environments would benefit from realistic animated characters. Unfortunately, interfaces for character motion specification are often c...
Ronald A. Metoyer, Lanyue Xu, Madhusudhanan Sriniv...
IVA
2005
Springer
13 years 10 months ago
A Platform Independent Architecture for Virtual Characters and Avatars
this is via the ”Motion Abstraction”. This is a single abstraction that represents any type of animation of a character. Different implementations of the ion can provide very ...
M. Gillies, Vinoba Vinayagamoorthy, D. Robeterson,...
ICVGIP
2004
13 years 6 months ago
Stylistic Reuse of View-Dependent Animations
We present in this paper a technique for stylized reuse of view-dependent animation. We illustrate with an example, how can a unique animation be synthesized by reusing the view-d...
Parag Chaudhuri, Ashwani Jindal, Prem Kalra, Subha...
CAPTECH
1998
Springer
13 years 9 months ago
Goal-Directed Navigation for Animated Characters Using Real-Time Path Planning and Control
Abstract. This paper presents a new technique for computing collisionfree navigation motions from task-level commands for animated human characters in interactive virtual environme...
James J. Kuffner Jr.