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PRL
2007
145views more  PRL 2007»
13 years 4 months ago
Multiple color texture map fusion for 3D models
A commonly encountered problem when creating 3D models of large real scenes is unnatural color texture fusion. Due to variations in lighting and camera settings (both manual and a...
Nobuyuki Bannai, Robert B. Fisher, Alexander Agath...
3DPVT
2004
IEEE
140views Visualization» more  3DPVT 2004»
13 years 8 months ago
Fusing Multiple Color Images for Texturing Models
A commonly encountered problem when creating 3D models of large real scenes is unnatural color texture fusion. Due to variations in lighting and camera settings (both manual and a...
Nobuyuki Bannai, Alexander Agathos, Robert B. Fish...
3DIM
2003
IEEE
13 years 9 months ago
Silhouette and Stereo Fusion for 3D Object Modeling
In this paper, we present a new approach to high quality 3D object reconstruction. Starting from a calibrated sequence of color images, the algorithm is able to reconstruct both t...
Carlos Hernández Esteban, Francis Schmitt
3DIM
2003
IEEE
13 years 9 months ago
Adaptive Enhancement of 3D Scenes using Hierarchical Registration of Texture-Mapped 3D models
Adaptive fusion of new information in a 3D urban scene is an important goal to achieve in computer vision, graphics, and visualization. In this work we acquire new image pairs of ...
Srikumar Ramalingam, Suresh K. Lodha
3DIM
2005
IEEE
13 years 10 months ago
3D Modeling of Outdoor Environments by Integrating Omnidirectional Range and Color Images
This paper describes a 3D modeling method for wide area outdoor environments which is based on integrating omnidirectional range and color images. In the proposed method, outdoor ...
Toshihiro Asai, Masayuki Kanbara, Naokazu Yokoya