In this paper we present the use of "what-if"-analysis in simulation games for spatial decision making by introducing the concept of multiple worlds. We expect that &quo...
In this paper we present an architecture for internet-mediated simulation games. The challenge was to use today's state of the art technologies to provide a simulated environ...
This paper describes the rationale and subsequent development stages of a work in progress: a graffiti toolkit for rich spatial 3D environments and an actual world mnemonic collec...
Distributed simulation enables participants situated in different geographical locations to share a common virtual world, which is called a Distributed Virtual Environment (DVE). ...
Much previous work has examined the wireless power control problem using tools from game theory, an economic concept which describes the behavior of interdependent but non-coopera...