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CVPR
2001
IEEE
14 years 7 months ago
Automatic Partitioning of High Dimensional Search Spaces Associated with Articulated Body Motion Capture
Particle filters have proven to be an effective tool for visual tracking in non-gaussian, cluttered environments. Conventional particle filters however do not scale to the problem...
Jonathan Deutscher, Andrew J. Davison, Ian D. Reid
AMDO
2008
Springer
13 years 7 months ago
Exploiting Structural Hierarchy in Articulated Objects Towards Robust Motion Capture
This paper presents a general analysis framework towards exploiting the underlying hierarchical and scalable structure of an articulated object for pose estimation and tracking. Th...
Cristian Canton-Ferrer, Josep R. Casas, Montse Par...
VRST
2005
ACM
13 years 11 months ago
Automatic generation of personalized human avatars from multi-view video
In multi-user virtual environments real-world people interact via digital avatars. In order to make the step from the real world onto the virtual stage convincing the digital equi...
Naveed Ahmed, Edilson de Aguiar, Christian Theobal...
HRI
2006
ACM
13 years 11 months ago
Daily HRI evaluation at a classroom environment: reports from dance interaction experiments
The design and development of social robots that interact and assist people in daily life requires moving into unconstrained daily-life environments. This presents unexplored meth...
Fumihide Tanaka, Javier R. Movellan, Bret Fortenbe...
MIG
2009
Springer
14 years 9 days ago
Integrated Analytic and Linearized Inverse Kinematics for Precise Full Body Interactions
Abstract. Despite the large success of games grounded on movement-based interactions the current state of full body motion capture technologies still prevents the exploitation of p...
Ronan Boulic, Daniel Raunhardt