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COBUILD
1998
Springer
13 years 9 months ago
Multiple-Computer User Interfaces: A Cooperative Environment Consisting of Multiple Digital Devices
Traditional graphical user interfaces (GUIs) are mainly designed for an environment consisting of a single display and a set of single input devices. However, in the near future we...
Jun Rekimoto
AVI
2010
13 years 6 months ago
Jelly: a multi-device design environment for managing consistency across devices
When creating applications that should be available on multiple computing platforms, designers have to cope with different design tools and user interface toolkits. Incompatibilit...
Jan Meskens, Kris Luyten, Karin Coninx
CADUI
2004
13 years 6 months ago
Generating Context-Sensitive Multiple Device Interfaces from Design
Abstract This paper shows a technique that allows adaptive user interfaces, spanning multiple devices, to be rendered from the task specification at runtime taking into account the...
Tim Clerckx, Kris Luyten, Karin Coninx
ATAL
2006
Springer
13 years 8 months ago
A decision-theoretic approach to file consistency in constrained peer-to-peer device networks
As users interact with an increasing array of personal computing devices, maintaining consistency of data across those devices becomes significantly more difficult. Typical soluti...
David L. Roberts, Sooraj Bhat, Charles Lee Isbell ...
ASSETS
2005
ACM
13 years 6 months ago
Gestural text entry on multiple devices
We present various adaptations of the EdgeWrite unistroke text entry method that work on multiple computer input devices: styluses, touchpads, displacement and isometric joysticks...
Jacob O. Wobbrock, Brad A. Myers