Sciweavers

22 search results - page 4 / 5
» Multiresolution MIP Rendering of Large Volumetric Data Accel...
Sort
View

Publication
248views
13 years 2 months ago
Equalizer: A Scalable Parallel Rendering Framework
Continuing improvements in CPU and GPU performances as well as increasing multi-core processor and cluster-based parallelism demand for flexible and scalable parallel rendering sol...
Stefan Eilemann, Maxim Makhinya, Renato Pajarola
ICCTA
2007
IEEE
13 years 11 months ago
Point Based Representations for Hierarchical Environments
The advent of advanced graphics technologies and improved hardware has enabled the generation of highly complex models with huge number of triangles. Point-based representations a...
Kedarnath Thangudu, Lakshmi Gade, Jag Mohan Singh,...
GIS
2006
ACM
13 years 4 months ago
Dynamic simplification and visualization of large maps
In this paper, we present an algorithm that performs simplification of large geographical maps through a novel use of graphics hardware. Given a map as a collection of non-interse...
Nabil H. Mustafa, Shankar Krishnan, Gokul Varadhan...
VISSYM
2003
13 years 6 months ago
Hardware-assisted View-dependent Isosurface Extraction using Spherical Partition
Extracting only the visible portion of an isosurface can improve both the computation efficiency and the rendering speed. However, the visibility test overhead can be quite high ...
Jinzhu Gao, Han-Wei Shen
VIS
2003
IEEE
169views Visualization» more  VIS 2003»
14 years 6 months ago
Gaussian Transfer Functions for Multi-Field Volume Visualization
Volume rendering is a flexible technique for visualizing dense 3D volumetric datasets. A central element of volume rendering is the conversion between data values and observable q...
Aaron E. Lefohn, Charles D. Hansen, Emil Praun, Jo...