Continuing improvements in CPU and GPU performances as well as increasing multi-core processor and cluster-based parallelism demand for flexible and scalable parallel rendering sol...
The advent of advanced graphics technologies and improved hardware has enabled the generation of highly complex models with huge number of triangles. Point-based representations a...
Kedarnath Thangudu, Lakshmi Gade, Jag Mohan Singh,...
In this paper, we present an algorithm that performs simplification of large geographical maps through a novel use of graphics hardware. Given a map as a collection of non-interse...
Nabil H. Mustafa, Shankar Krishnan, Gokul Varadhan...
Extracting only the visible portion of an isosurface can improve both the computation efficiency and the rendering speed. However, the visibility test overhead can be quite high ...
Volume rendering is a flexible technique for visualizing dense 3D volumetric datasets. A central element of volume rendering is the conversion between data values and observable q...
Aaron E. Lefohn, Charles D. Hansen, Emil Praun, Jo...