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» Multiresolution Modeling for Fast Image Rendering on the Web
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SIGGRAPH
2000
ACM
13 years 10 months ago
QSplat: a multiresolution point rendering system for large meshes
Advances in 3D scanning technologies have enabled the practical creation of meshes with hundreds of millions of polygons. Traditional algorithms for display, simplification, and ...
Szymon Rusinkiewicz, Marc Levoy
WSCG
2004
131views more  WSCG 2004»
13 years 7 months ago
An Approach to Improve Strip-based Multiresolution Schemes
Triangle strips have been widely used for static mesh representation because they are optimal for rendering. This primitive reduces the number of vertices sent to the graphics pip...
J. Francisco Ramos, Miguel Chover, Oscar Belmonte,...
TVCG
2008
93views more  TVCG 2008»
13 years 5 months ago
Interactive, Internet Delivery of Visualization via Structured Prerendered Multiresolution Imagery
Abstract-We present a novel approach for latency-tolerant remote visualization and rendering where client-side frame rate display performance is independent of source dataset size,...
Jerry Chen, Ilmi Yoon, Wes Bethel
VISUALIZATION
2002
IEEE
13 years 10 months ago
XFastMesh: Fast View-dependent Meshing from External Memory
We present a novel disk-based multiresolution triangle mesh data structure that supports paging and view-dependent rendering of very large meshes at interactive frame rates from e...
Christopher DeCoro, Renato Pajarola
VVS
2000
IEEE
171views Visualization» more  VVS 2000»
13 years 10 months ago
Fast CSG voxelization by frame buffer pixel mapping
This paper describes a fast algorithm for the volume conversion and rendering of CSG models constructed from both geometric and volumetric primitives. Using 3D texture mapping and...
Shiaofen Fang, Duoduo Liao