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PG
2003
IEEE
13 years 10 months ago
Depth-Peeling for Texture-Based Volume Rendering
We present the concept of volumetric depth-peeling. The proposed method is conceived to render interior and exterior iso-surfaces for a fixed iso-value and to blend them without ...
Zoltán Nagy, Reinhard Klein
WSCG
2004
282views more  WSCG 2004»
13 years 6 months ago
High-Quality Silhouette Illustration for Texture-Based Volume Rendering
We present an accurate, interactive silhouette extraction mechanism for texture-based volume rendering. Compared to previous approaches, our system guarantees silhouettes of a use...
Zoltán Nagy, Reinhard Klein
TVCG
2011
170views more  TVCG 2011»
13 years 8 days ago
Feature-Preserving Volume Data Reduction and Focus+Context Visualization
— The growing sizes of volumetric data sets pose a great challenge for interactive visualization. In this paper, we present a feature-preserving data reduction and focus+context ...
Yu-Shuen Wang, Chaoli Wang, Tong-Yee Lee, Kwan-Liu...
VISUALIZATION
2005
IEEE
13 years 11 months ago
Texture-Based Visualization of Uncertainty in Flow Fields
In this paper, we present two novel texture-based techniques to visualize uncertainty in time-dependent 2D flow fields. Both methods use semi-Lagrangian texture advection to sho...
Ralf P. Botchen, Daniel Weiskopf
VISUALIZATION
2005
IEEE
13 years 11 months ago
The Magic Volume Lens: An Interactive Focus+Context Technique for Volume Rendering
The size and resolution of volume datasets in science and medicine are increasing at a rate much greater than the resolution of the screens used to view them. This limits the amou...
Lujin Wang, Ye Zhao, Klaus Mueller, Arie E. Kaufma...