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VIIP
2001
13 years 6 months ago
Multiresolution Triangle Strips
Most of the previous multiresolution models use exclusively the triangle graphic primitive both in the data structure and in the rendering stage. Only a few models use another gra...
Oscar Belmonte, Inmaculada Remolar, José Ri...
WSCG
2001
89views more  WSCG 2001»
13 years 6 months ago
Searching Triangle Strips Guided by Simplification Criterion
Triangle strips are widely used as a method to accelerate the visualisation process of polygon models in interactive graphics applications. Another widely used method to improve d...
Oscar Belmonte, José Ribelles, Inmaculada R...
WSCG
2004
131views more  WSCG 2004»
13 years 6 months ago
An Approach to Improve Strip-based Multiresolution Schemes
Triangle strips have been widely used for static mesh representation because they are optimal for rendering. This primitive reduces the number of vertices sent to the graphics pip...
J. Francisco Ramos, Miguel Chover, Oscar Belmonte,...
DGCI
2006
Springer
13 years 8 months ago
Continuous Level of Detail on Graphics Hardware
Abstract. Recent advances in graphics hardware provide new possibilities to successfully integrate and improve multiresolution models. In this paper, we present a new continuous mu...
Francisco Ramos, Miguel Chover, Oscar Ripolles, Ca...
GRAPHICSINTERFACE
2000
13 years 6 months ago
Triangle Strip Compression
In this paper we introduce a simple and efficient scheme for encodingthe connectivityand the stripification of a triangle mesh. Since generating a good set of triangle strips is a...
Martin Isenburg