This paper presents a voxel-based animation technique which employs either a massspring modelor a niteelementmodel. The voxel-basedmeshis generated in a pre-processing step. Two v...
Yan Chen, Qing-hong Zhu, Arie E. Kaufman, Shigeru ...
In this paper, we report our newly developed 3D face modeling system with arbitrary expressions in a high level of detail using the topographic analysis and mesh instantiation pro...
We present a novel technique for direct visualization of unsteady flow on surfaces from computational fluid dynamics. The method generates dense representations of time-dependen...
Subdivision surfaces refer to a class of modelling schemes that define an object through recursive subdivision starting from an initial control mesh. Similar to B-splines, the fin...
Recent years have witnessed dramatic growth in the use of subdivision schemes for graphical modeling and animation, especially for the representation of smooth, oftentimes complex...