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» Multisensor-Fusion for 3D Full-Body Human Motion Capture
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AUGHUMAN
2011
12 years 12 months ago
Full body interaction for serious games in motor rehabilitation
Serious games and especially their use in healthcare applications are an active and rapidly growing area of research. A key aspect of games in rehabilitation is 3D input. In this ...
Christian Schönauer, Thomas Pintaric, Hannes ...
TOG
2012
208views Communications» more  TOG 2012»
11 years 7 months ago
Video-based 3D motion capture through biped control
Marker-less motion capture is a challenging problem, particularly when only monocular video is available. We estimate human motion from monocular video by recovering three-dimensi...
Marek Vondrak, Leonid Sigal, Jessica K. Hodgins, O...
AIPR
2008
IEEE
13 years 6 months ago
Full body tracking using an agent-based architecture
We present an agent-based full body tracking and 3D animation system to generate motion data using stereo calibrated cameras. The novelty of our approach is that agents are bound t...
Bing Fang, Liguang Xie, Pak-Kiu Chung, Yong Cao, F...
3DPH
2009
163views Healthcare» more  3DPH 2009»
13 years 6 months ago
Discriminative Human Full-Body Pose Estimation from Wearable Inertial Sensor Data
Abstract. In this paper, a method is presented that allows reconstructing the full-body pose of a person in real-time, based on the limited input from a few wearable inertial senso...
Loren Arthur Schwarz, Diana Mateus, Nassir Navab
PAMI
2006
358views more  PAMI 2006»
13 years 4 months ago
Recovering 3D Human Pose from Monocular Images
We describe a learning based method for recovering 3D human body pose from single images and monocular image sequences. Our approach requires neither an explicit body model nor pri...
Ankur Agarwal, Bill Triggs