Sciweavers

3639 search results - page 728 / 728
» Multitouch and surface computing
Sort
View
ICDAR
2011
IEEE
12 years 4 months ago
Three Dimensional Rotation-Free Recognition of Characters
—In this paper, we propose a new method for three dimensional rotation-free recognition of characters in scene. In the proposed method, we employ the Modified Quadratic Discrimi...
Ryo Narita, Wataru Ohyama, Tetsushi Wakabayashi, F...
CVPR
2003
IEEE
14 years 7 months ago
What is the Space of Camera Response Functions?
Many vision applications require precise measurement of scene radiance. The function relating scene radiance to image brightness is called the camera response. We analyze the prop...
Michael D. Grossberg, Shree K. Nayar
ECCV
2008
Springer
14 years 7 months ago
Robust 3D Pose Estimation and Efficient 2D Region-Based Segmentation from a 3D Shape Prior
In this work, we present an approach to jointly segment a rigid object in a 2D image and estimate its 3D pose, using the knowledge of a 3D model. We naturally couple the two proces...
Samuel Dambreville, Romeil Sandhu, Anthony J. Yezz...
SI3D
1999
ACM
13 years 9 months ago
UniCam - 2D gestural camera controls for 3D environments
We present a novel approach to controlling a virtual 3D camera with a 2D mouse or stylus input device that is based on gestural interaction. Our approach to 3D camera manipulation...
Robert C. Zeleznik, Andrew S. Forsberg