This paper discusses the motivation, design and construction of a generative music system, 'MusicBlox', (by the author) that utilises a domain specific, knowledge rich Ge...
Realistic acoustic modeling is essential for spatializing sound in distributed virtual environments where multiple networked users move around and interact visually and aurally in...
We describe how to take a set of interaction traces produced by different pairs of players in a two-player repeated game, and combine them into a composite strategy. We provide an...
We present a new model of interactive audio for entertainment and communication. A new device called the DJammer and its associated technologies are described. The DJammer introdu...
This paper describes recent work on a large-scale, interactive theater performance entitled Schwelle as a platform to pose critical questions around the conception, design and imp...
Christopher L. Salter, Marije A. J. Baalman, Danie...