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ICALT
2008
IEEE
13 years 10 months ago
NUCLEO: Adaptive Computer Supported Collaborative Learning in a Role Game Based Scenario
This paper presents the adaptation model used in NUCLEO, a pilot e-learning environment that is currently being developed at the Complutense University of Madrid. The NUCLEO syste...
Pilar Sancho, Rubén Fuentes-Fernánde...
DIMEA
2008
122views Multimedia» more  DIMEA 2008»
13 years 6 months ago
Multiplayer role games applied to problem based learning
The educational community is willing to approach the learning applications to the engaging and immersive formats of multimedia and video games as a way of increasing the motivatio...
Pilar Sancho, Pedro Pablo Gómez-Martí...
ECTEL
2009
Springer
13 years 11 months ago
Assessing Collaboration Quality in Synchronous CSCL Problem-Solving Activities: Adaptation and Empirical Evaluation of a Rating
The work described is part of an ongoing interdisciplinary collaboration between two research teams of the University of Patras, Greece and the University of Freiburg, Germany, whi...
Georgios Kahrimanis, Anne Meier, Irene-Angelica Ch...
JUCS
2008
163views more  JUCS 2008»
13 years 4 months ago
Authoring Social-aware Tasks on Active Spaces
: Social-aware computing is an emerging trend based on ubiquitous computing technologies and collaborative work. A successful design demands a better understanding of group tasks, ...
Roberto F. Arroyo, Miguel Gea, José Luis Ga...