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IEICET
2006
83views more  IEICET 2006»
13 years 5 months ago
Visualization Methods for Outdoor See-Through Vision
Visualizing occluded objects is a useful applications of Mixed Reality (MR), which we call "see-through vision." For this application, it is important to display occlude...
Takahiro Tsuda, Haruyoshi Yamamoto, Yoshinari Kame...
DPC
1996
192views more  DPC 1996»
13 years 6 months ago
Finding Pictures of Objects in Large Collections of Images
Retrieving images from very large collections, using image content as a key, is becoming an important problem. Users prefer to ask for pictures using notions of content that are st...
David A. Forsyth, Jitendra Malik, Thomas K. Leung,...
TOG
2012
265views Communications» more  TOG 2012»
11 years 7 months ago
Tailored displays to compensate for visual aberrations
We introduce tailored displays that enhance visual acuity by decomposing virtual objects and placing the resulting anisotropic pieces into the subject’s focal range. The goal is...
Vitor F. Pamplona, Manuel M. Oliveira, Daniel G. A...
SI3D
2006
ACM
13 years 11 months ago
Jump flooding in GPU with applications to Voronoi diagram and distance transform
This paper studies jump flooding as an algorithmic paradigm in the general purpose computation with GPU. As an example application of jump flooding, the paper discusses a constant...
Guodong Rong, Tiow Seng Tan
PERVASIVE
2008
Springer
13 years 4 months ago
Pressing the Flesh: Sensing Multiple Touch and Finger Pressure on Arbitrary Surfaces
Abstract. This paper identifies a new physical correlate of finger pressure that can be detected and measured visually in a wide variety of situations. When a human finger is press...
Joe Marshall, Tony P. Pridmore, Mike Pound, Steve ...