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CEC
2008
IEEE
13 years 11 months ago
Neuro-evolving maintain-station behavior for realistically simulated boats
— We evolve a neural network controller for a boat that learns to maintain a given bearing and range with respect to a moving target in the Lagoon 3D game environment. Simulating...
Nathan A. Penrod, David Carr, Sushil J. Louis, Bob...
CIG
2006
IEEE
13 years 11 months ago
A Behavior-Based Architecture for Realistic Autonomous Ship Control
— Game environments provide a good domain for serious simulations such as those used in training Navy conning officers. Currently, a typical training scenario requires multiple ...
Adam Olenderski, Monica N. Nicolescu, Sushil J. Lo...
CI
2007
99views more  CI 2007»
13 years 5 months ago
A Training Simulation System with Realistic Autonomous Ship Control
In this paper we present a computational approach to developing effective training systems for virtual simulation environments. In particular, we focus on a Naval simulation syste...
Monica N. Nicolescu, Ryan E. Leigh, Adam Olendersk...