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FSTTCS
2006
Springer
13 years 8 months ago
Game Semantics for Higher-Order Concurrency
Abstract. We describe a denotational (game) semantics for a call-byvalue functional language with multiple threads of control, which may communicate values of general type on local...
James Laird
INLG
2010
Springer
13 years 2 months ago
The UMUS System for Named Entity Generation at GREC 2010
We present the UMUS (Universit
Benoît Favre, Bernd Bohnet
EACL
2006
ACL Anthology
13 years 6 months ago
Bootstrapping Named Entity Recognition with Automatically Generated Gazetteer Lists
Current Named Entity Recognition systems suffer from the lack of hand-tagged data as well as degradation when moving to other domain. This paper explores two aspects: the automati...
Zornitsa Kozareva
INLG
2010
Springer
13 years 2 months ago
Named Entity Generation Using Sampling-based Structured Prediction
The problem of Named Entity Generation is expressed as a conditional probability model over a structured domain. By defining a factor-graph model over the mentions of a text, we o...
Guillaume Bouchard
INLG
2010
Springer
13 years 2 months ago
UDel: Refining a Method of Named Entity Generation
This report describes the methods and results of a system developed for the GREC Named Entity Challenge 2010. We detail the refinements made to our 2009 submission and present the...
Charles F. Greenbacker, Nicole L. Sparks, Kathleen...