A new and easy-to-implement method for direct volume rendering that uses 3D texture maps for acceleration, and incorporates directional lighting, is described. The implementation,...
In this paper we address the problem of minimizing a large class of energy functions that occur in early vision. The major restriction is that the energy function's smoothnes...
Many tasks in computer vision involve assigning a label (such as disparity) to every pixel. These tasks can be formulated as energy minimization problems. In this paper, we conside...
The availability of quantitative online benchmarks for
low-level vision tasks such as stereo and optical flow has led
to significant progress in the respective fields. This paper...
Christoph Rhemann (Vienna University of Technology...
We address multiple-view reconstruction under an optimization approach based on belief propagation. A novel formulation of belief propagation that operates in 3-D is proposed to f...
E. Scott Larsen, Philippos Mordohai, Marc Pollefey...