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CGA
2004
13 years 4 months ago
Normal Improvement for Point Rendering
Thouis R. Jones, Frédo Durand, Matthias Zwi...
WSCG
2004
143views more  WSCG 2004»
13 years 6 months ago
View Dependent Stochastic Sampling for Efficient Rendering of Point Sampled Surfaces
In this paper we present a new technique for rendering very large datasets representing point-sampled surfaces. Rendering efficiency is considerably improved by using stochastic s...
Sushil Bhakar, Liang Luo, Sudhir P. Mudur
SGP
2003
13 years 6 months ago
Statistical Point Geometry
We propose a scheme for modeling point sample geometry with statistical analysis. In our scheme we depart from the current schemes that deterministically represent the attributes ...
Aravind Kalaiah, Amitabh Varshney
CGF
2010
117views more  CGF 2010»
13 years 4 months ago
SafeGI: Type Checking to Improve Correctness in Rendering System Implementation
Historically, rendering system development has been mainly focused on improving the numerical accuracy of the rendering algorithms and their runtime efficiency. In this paper, we ...
Jiawei Ou, Fabio Pellacini
EDUTAINMENT
2008
Springer
13 years 6 months ago
Efficient Method for Point-Based Rendering on GPUs
Abstract. We describe methods for high-performance and high-quality rendering of point models, including advanced shading, anti-aliasing, and transparency. we keep the rendering qu...
La-mei Yan, You-wei Yuan