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SIGGRAPH
1996
ACM
13 years 7 months ago
OBBTree: A Hierarchical Structure for Rapid Interference Detection
Stefan Gottschalk, Ming C. Lin, Dinesh Manocha
PAMI
2010
205views more  PAMI 2010»
13 years 2 months ago
Learning a Hierarchical Deformable Template for Rapid Deformable Object Parsing
In this paper, we address the tasks of detecting, segmenting, parsing, and matching deformable objects. We use a novel probabilistic object model that we call a hierarchical defor...
Long Zhu, Yuanhao Chen, Alan L. Yuille
DAGSTUHL
1997
13 years 5 months ago
Fast and Accurate Collision Detection for Virtual Environments
A realistic simulation system, which couples geometry and physics, can provide a useful toolkit for virtual environments. Interactions among moving objects in the virtual worlds a...
Ming C. Lin
VRST
2003
ACM
13 years 8 months ago
Time-critical collision detection using an average-case approach
We present a novel, generic framework and algorithm for hierarchical collision detection, which allows an application to balance speed and quality of the collision detection. We p...
Jan Klein, Gabriel Zachmann
ASIASIM
2004
Springer
13 years 9 months ago
self-CD: Interactive Self-collision Detection for Deformable Body Simulation Using GPUs
This paper presents an efficient self-collision detection algorithm for deformable body simulation using programmable graphics processing units (GPUs). The proposed approach store...
Yoo-Joo Choi, Young J. Kim, Myoung-Hee Kim