Sciweavers

313 search results - page 2 / 63
» Object, function, action for tangible interface design
Sort
View
TEI
2010
ACM
163views Hardware» more  TEI 2010»
14 years 5 days ago
Action and representation in tangible systems: implications for design of learning interactions
In tangible learning systems, the facility to promote physically active engagement highlights the need to understand how different designs impact on action and interaction, and th...
Sara Price, Jennifer G. Sheridan, Taciana Pontual ...
VR
2002
IEEE
293views Virtual Reality» more  VR 2002»
13 years 5 months ago
Experiments with Face-To-Face Collaborative AR Interfaces
We describe a design approach, Tangible Augmented Reality, for developing face-to-face collaborative Augmented Reality (AR) interfaces. Tangible Augmented Reality combines Augment...
Mark Billinghurst, Hirokazu Kato, Kiyoshi Kiyokawa...
TEI
2009
ACM
129views Hardware» more  TEI 2009»
14 years 3 days ago
Articulating tangible interfaces
The majority of Tangible User Interfaces (TUIs) consist of rigid objects that are either held in the hands, or arranged relative to each other on a horizontal or vertical surface....
Alan F. Blackwell, Darren Edge
TEI
2009
ACM
106views Hardware» more  TEI 2009»
14 years 3 days ago
Spime builder: a tangible interface for designing hyperlinked objects
Ubiquitous computing is fostering an explosion of physical artifacts that are coupled to digital information – so-called Spimes. We introduce a tangible workbench that allows fo...
Leonardo Bonanni, Greg Vargas, Neil Chao, Stephen ...
AUGHUMAN
2010
13 years 3 months ago
The Reading Glove: designing interactions for object-based tangible storytelling
In this paper we describe a prototype Tangible User Interface (TUI) for interactive storytelling that explores the semantic properties of tangible interactions using the fictional...
Joshua Tanenbaum, Karen Tanenbaum, Alissa Nicole A...